Job Contract [ESX,QBCORE,QBX]

:shield::scroll: Risk JobContract β€” Accept/Decline UI & Faction Cooldown :zap:

Give your server real structure: JobContract adds a clean accept/decline UI, a configurable faction cooldown, and admin override tools. Stop random job hopping, keep factions consistent, and keep the UX slick.


:framed_picture: In-Game Showcase



:gear: Features

:memo: Accept/Decline Job UI – Players accept or reject jobs in a polished interface
:hourglass_flowing_sand: Faction Cooldown – Configurable delay before switching jobs again
:tada: Welcome Notify – Instant job assignment plus a welcome notification
:wrench: Admin Override – Command to clear a player’s cooldown immediately
:art: Fully Customizable – Edit all texts and colors via config.lua and config.css
:brain: Auto-Detect Framework – Works with ESX, QBCore, Qbox out of the box
:zap: Optimized – Lightweight, stable, no silly loops


:link: LINKS

:shopping_cart: Buy on Tebex

:blue_book: Documentation


:key: Admin & Config

  • Command: configurable admin command to remove a player’s cooldown
  • Cooldown: set duration in days, or disable entirely
  • UI/Texts: fully editable labels, messages, and colors

:pushpin: Technical Details

Feature Details
Code Access No
Framework ESX / QBCore / Qbox
Subscription Required? No
Approx. Code Lines 300+
Support Included? Yes
4 Likes

Thank you! :orange_heart: