Jaksam's inventory - Create items in-game

Jaksam’s Inventory - Professional Inventory Management System

Modern inventory system for ESX/QB-Core/QBX with zero-downtime management, economy tracking, improved UX standards, and full backwards compatibility

:shopping_cart: Get it now | Documentation | Discord | YouTube video


Core Features

Edit Items Without Server Restart

Edit items without restart

Modify everything live through in-game admin menu:

  • Item properties (name, description, weight, stack size, price)
  • Upload custom images directly from your computer
  • Create/delete items instantly
  • Import items from other inventories (ox_inventory, qb-inventory, chezza, qs-inventory, tgiann, ESX default)
  • Create shops and stashes in-game

Anti-Abuse System

Inventory Anomaly Detection

Real-time economy monitoring to catch exploits before they damage your server:

  • Visual graphs showing item generation patterns
  • Identify which scripts are adding suspicious amounts of items
  • Track every item addition with timestamp and source
  • Statistical analysis with automatic anomaly detection
  • Historical data tracking with configurable retention

Full Backwards Compatibility

OX Inventory compatibility

Zero code changes required for existing scripts:

  • Fake ox_inventory and qb-inventory wrappers included
  • Your scripts think they’re talking to ox_inventory/qb-inventory/default framework
  • Works with ESX (1.8.5+), QB-Core, and QBX
  • All your existing resources remain functional

Custom Themes

themes

Match your server’s identity:

  • Custom color schemes
  • Multiple theme presets (switch instantly)
  • Live preview without restart
  • Adjust colors, transparency, spacing

Admin Omnipack

Omnipack

Give items in seconds instead of typing 50 commands:

  • Every server item in one inventory
  • Infinite stock (admin only)
  • Drag & drop interface
  • Alphabetically sorted with search

Player Experience Features

Weapon System

Attachments visualized
Weapon wheel
weapons_experience

  • 3D weapon attachment viewer
  • Visual component mounting (scopes, grips, silencers)
  • Drag & drop attachment installation
  • Weapon durability and jamming (configurable)
  • Custom weapon wheel with metadata support (serial numbers, ammo count)

Modern UX

  • Drag & drop everything
  • Scroll wheel for quantities (no more typing numbers)
  • Quick move and split stack
  • Hotbar (1-5 keys)
  • Intuitive weapon attachment system
  • Built-in backpack system (no third-party script needed)

Item Metadata

Every item can be unique:

  • Serial numbers for weapons
  • Custom properties
  • Ownership tracking
  • Condition/durability
  • Timestamps

Item Decay System

  • Expiration timers (“Expires in: 2 hours”)
  • Visual freshness indicators
  • Auto-removal (configurable)
  • Perfect for food, medical supplies, chemicals

Inventory Types

Many inventories together

Do you want to open 3 trunks at the same time? Now just do it!

All included in one system:

Player Inventories - Configurable slots, weight limits, hotbar
Vehicle Inventories - Trunks and gloveboxes with plate + model based storage
Stashes - Personal, job, gang, and position-based storage
Shops - Buy/sell items, job/gang restriction, license requirements, works with your previous shops
Ground Containers - Drop items, visual boxes, physics interaction, you can kick boxes to move the container

ground_box_complete

Dumpsters - Lootable with configurable loot tables and cooldowns

lootbox


Admin Tools

Admin menu

Statistics Dashboard

  • Most owned items
  • Item distribution analysis
  • Make data-driven economy decisions

Live Management

  • Edit any item property without restart
  • Track item generation in real-time
  • Visual anomaly detection graphs
  • Create/modify shops and stashes in-game

What’s Included

:white_check_mark: Zero-downtime item editing
:white_check_mark: Real-time anti-abuse monitoring
:white_check_mark: Import tools for all major inventories
:white_check_mark: Custom themes and UI customization
:white_check_mark: Omnipack admin inventory
:white_check_mark: Backwards compatibility wrappers
:white_check_mark: 3D weapon attachments viewer
:white_check_mark: Custom weapon wheel
:white_check_mark: Hotbar system
:white_check_mark: Item metadata system
:white_check_mark: Decay/expiration system
:white_check_mark: Multiple inventory types
:white_check_mark: Statistics dashboard
:white_check_mark: Discord support
:white_check_mark: Full documentation
:white_check_mark: Regular updates


Technical Details

Code is accessible Partially, check docs
Subscription-based No
Lines (approximately) 50.000+
Requirements ESX 1.8.5+ / QB-Core / QBX
Support Yes - Discord + Documentation

FAQ

Q: Will this work with my existing scripts?
A: Yes. Includes compatibility wrappers for ox_inventory and qb-inventory. Your existing scripts will work without modifications

Q: Do I need to restart my server to add/edit items?
A: No. All item management is done live through the in-game admin menu

Q: Can I import my existing items?
A: Yes. Supports ox_inventory, qb-inventory, chezza, qs-inventory, tgiann, and ESX default. Both file import and code paste methods available

Q: How does the anti-abuse system work?
A: It tracks all item additions in real-time, creates statistical models to detect anomalies, and shows you visual graphs. You can identify which script is generating suspicious amounts of items and investigate exploits with detailed transaction history

Q: Is the UI customizable?
A: Yes. Full theme customization, custom colors, and live preview


Links

Store: fivem.jaksam-scripts.com
Documentation: documentation.jaksam-scripts.com/jaksam-inventory
Discord Support: discord.gg/kDQUykCG3F

21 Likes

Holy Moly, an insane Inventory
I love the uniqueness and how you arent restricted by the default layout and all the bloat :heart_eyes::muscle:t4:

4 Likes

I love it! Before as a tester and now with the released “thing”. Wow, jaksam you did it - again!
This is the inventory system we all needed.
The hook system is nice, too. You simply can implement your own functionality.

And one of the best things?
If you encounter some problems, jaksam is so fast as f boy and fixes will be pushed mostly at the same day.
Absolutelly love it! :heart:

2 Likes

Thank you for the kind words, very appreciated!

1 Like

Inventory: :star::star::star::star::star:
Support: :star::star::star::star::star:
Feature Request:
Add a durability progress bar to weapons so players can easily see the current condition of the weapon. This would remove the need to constantly hover over the weapon to check its durability and make the system more user-friendly.

4 Likes

Thank you for the feedback, I like the idea!

First of all: we love this inventory and its features.

One suggestion;
Working backbacks. For now we can create cointainers but it would me more imersive if you could bind a container with a clothing id wich will be put on while carrieng the backback

Second suggestion;
Item boxes. Like when you buy an item cigaretes it could be a cointainer wich already has oredefined items in it like 20 cigaretes wich can be taken out of ghe container

2 Likes

Hi, I’m happy to hear that!

Good news: that’s already possible to do! I suggest you to give a look to default items.lua file, the default backpack already has both clothing ID and prop feature that is equipped automatically as soon as you get/remove the backpack from your inventory

Again, good news :wink:

I pushed a small update already, so you can add starting items to a container (like a cigarette pack)
So in-game you can create a new item ‘cigarette_box’, with type ‘container’, whitelist only cigarettes to be allowed inside that container (so players can’t put other items inside), and then manually add this piece in items.lua file (it’s not in menu yet at the moment)

Let me know if it works properly, enjoy!

4 Likes

Hello @jaksam1074
Here a suggestion :slight_smile:

Individual Hotbar Toggle: Could you add an option for players to individually disable both the Hotbar UI and the Hotbar keybinds?

Currently, this can only be disabled globally by an admin. We need a client-side.

Thanks you!!

2 Likes

:clap: good

Really cool !

1 Like

Great inventory Jaksam :saluting_face:

2 Likes

Thank you for the kind words :heart:

I would wish for more Option for Action-Buttons

  • Being able to give them a sorting order (now they appear randomly)
  • Bein able to add mutliple buttons on diffrent Positions (now only right beside the inventory, would be nice also to add some left, on top or bottom to have more possibilitys and flexibillity)

1 Like

Not gonna lie that theme looks very nice

The suggestion is valid!

thx! :slight_smile:
We use those Actionbuttons for Dressing and Undressing Clothing.
But I would like to add also one for Robbing people… or also for police…
some Placing Options (like position and spaces etc) would really help me a lot!

1 Like

First of all, very nice inventory! I bought it on the day it was released and I really like it so far.

Quick question: do you plan to add something like the ox_inventory crafting table system in the future? I think a built-in crafting bench system could fit really well with the inventory.

1 Like

hey, most likely in future a crafting system will come!

Meanwhile, I suggest you to give a look to ‘container crafting’ in hooks files

Is it possible to integrate a different food system like hex_food to edit items or edit the export to add food and water?

1 Like

Great inventory Jaksam

We love your Inventory and all of your Scripts. Ive been happy with your Discord Support and you Documentary for your inventory. It is realy easy to understand. The Support in Discord is well any question got an answer.

After a few month we found things that we are looking for in our old inventory and we are happy that is in yours.

I’m looking forward to your next script. :slight_smile:

best greetings

edit: The only thing that i didnt understand is the action button or the function behind that

3 Likes