Here is my script:
server.lua
RegisterCommand('clearchat', function(source, args)
if IsPlayerAceAllowed(source, "command.clearchat") then
TriggerEvent('chat:clear')
TriggerClientEvent("chatMessage", -1, "^4Chat cleared by ID:^1 ".. source)
else
TriggerClientEvent('chatMessage', source, '^1ERROR: You don\'t have the required permissions!')
end
end, false)
client.lua
Citizen.CreateThread(function()
TriggerEvent('chat:addSuggestion', '/clearchat', 'Clears chat')
end)
For some odd reason it skips the TriggerEvent('chat:clear')
Is there any fix to this?