Islands Generator [Standalone]

The script is partly encrypted using FiveM Escrow

This script lets you create as many unique islands as you wish. Simply define the coordinates in the config file and restart the script; the beautiful island will be spawned automatically. If the island does not look like you’d want it to look like simply change the seed and try again.

This script is perfect to add more land to your game. Amazing for drug/smuggling roleplay, exploration/scavenging for secret items (which you could add to the islands) and much more

TEBEX

Main features

  • Works on any server
  • Fully standalone
  • Highly optimized code
  • Custom island models
  • Procedurally generated islands (seed based)
  • Have as many islands as you want
  • Customizable foliage that spawns on the islands
  • Perfect for secret drug locations, events, special NPCs and roleplay
  • Different island sizes
  • Comes pre-configured with 8 islands

Script which allows players to purchase private islands including a customizable mansion is coming soon. Stay tuned

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Warning

A distance of ~900 meters between each island is required as it’s not recommended to render more than 1 island at a time due to object count limitations.

> Default config file <

TEBEX

Code is accessible No
Subscription-based No
Lines (approximately) 500
Requirements None
Support Yes

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24 Likes

I’m an ISLAND BOYYYY

12 Likes

To create drug/loot locations on the islands you could use my other script kq_lootareas (free) + kq_wild_cannabis (free)

3 Likes

OHH MAN! Another release soon/when? I know whats incoming, major hype!

3 Likes

really beautiful and creative idea :clap:

2 Likes

Great idea and amazing job!

2 Likes

Thank you

1 Like

Appreciate it :slight_smile:

1 Like

looks very cool great work!

2 Likes

In the near future, I will also buy supr works.

2 Likes

This is awesome, great work!

2 Likes

Nice work, it’s very well thought out, otherwise why not let the possibility of generating an island with a more personalized size, example: 32x32, 128x98 …
And add call events to avoid going through a config file

1 Like

Works pretty well! I do wish we could make a size even bigger than Giant by a bit. But its great either way very nice!

2 Likes

The islands are made out of modules, while it technically would be possible to define the exact size it wouldn’t look nearly as good as it’d lose lots of the “random” elements which makes them look more natural

3 Likes

I’ll add an even larger option with a disclaimer as making them bigger may hit the FiveM max object limit

2 Likes

Is this limit just within client spawning distance of the island? Say even with 50% trees/bushes?
Or is it calculated as a whole on the entire map?
I’ve tried to put my islands not too close to the mainland or whatever for now. And I might manually build a cabin on them. So far no crashes or anything so I’ve heard and I’m using just two Giant ones near Paleto kinda. Probably plan to have about 4 islands total thats about it.

1 Like

Yeah only the entities that are rendered on the client are the limit, that’s why you could technically have an infinite amount of islands as long as only one is rendered at a time. Too many objects wouldn’t crash the game, the props will just stop spawning until some old ones despawn. So yeah technically we could have larger islands with less dense foliage

2 Likes

I’ve pushed an update which adds a new size insane which is double the size of the previous “Giant” islands. Make sure you test them well on your server. You shouldn’t notice any issues with it but I would keep some extra distance between these islands

(example)

3 Likes

Update 1.0.3

Made it possible to set the island size using numerical values (1 - 25) This will set the amount of modules the island will be made out of.

:warning: BEWARE! When set to a value of 10 or higher the foliage rendering system will be changed for a more precise system to accomodate for the large island sizes.
This does make the foliage rendering significantly slower!

Here is an example of an island made out of 25 modules

(bus for scale)

2 Likes

Care to share with a brotha what that seed was? That looks NICE aha. Perfect shape. :heart_eyes: :sweat_smile: :stuck_out_tongue_winking_eye:

2 Likes