Nothing gets done, there are no major improvements, and communication is severely lacking.
Prices remain the same, but server owners earn less than before due to all the restrictions—restrictions that mainly affect smaller servers, while some still run illegal and copyrighted content.
Code quality and understanding was always lacking thanks to the developers and owners who work on this project. Take a look at the ■■■■, rage docs and take an example.
Also it’s embarassing to censor the name of the competition. Shows your fear.
I don’t see any proper leadership decisions here—just laziness and a mindset of “it’s your problem if it doesn’t affect me.”
Other game communities have developers that don’t insult others or wish the worst upon them, but actually help each other. Whenever someone in a different community finds something new and exciting in the codebase, it get’s shared.
On this platform.
It will be part of a $99 encrypted script and forgotten forever.
Escrow itself is the biggest problem for code quality, if we dont count that nobody ever takes responsibility and assigns a member to work on the documentation.
Whenever someone discovers something useful in the engine, it doesn’t get documented properly and that is a shame and a permanent struggle for everyone involved working in this env.
It’s all about money, and nothing new or exciting is ever added. It’s always the same boring excuses, and problems go ignored for years. Issues open for years without any answer.
Who is even in charge here?
I’m disappointed in Cfx.re, even though I doubt they’ll care.
I hope someone can give me a more hopeful view for the future, but again i doubt it.