Is there any way to calculate actual max speed for vehicles?

Hi! I have a vehicle shop script that shows me that what is the max speed of that vehicle I am watching and it writes GetVehicleModelEstimatedMaxSpeed(vehicle) * 3.6 (like in the handling’s fInitialDriveMaxFlatVel) but the vehicle goes with about 310. I know its because the clutch and so, but I need to know how could I calculate it. Is there any way or I need to write the max speed one by one. Thanks

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