Wondering if there is a way or a script somewhere to remove the AI vehicles from spawning at Fort Zancudo. We have the drag script there and have the gates open but the game still spawns military vehicles and aircraft everywhere as well as military peds. Could someone please help me with this?
Well SetVehicleDensityMultiplierThisFrame(0.0)
and SetPedDensityMultiplierThisFrame(0.0)
will do the job. But there won’t be cars and peds anywhere and not just at fort zancudo. Not sure if thats what you’re searching for
That is an option but no i was not looking to remove ALL traffic and ped, i would just simply like to remove the military AI from the base considering at times during race nights there are tanks or jets on the dragway… lol
You could check for player position though so peds and vehicles get just removed when you’re actually at fort zancudo
you’re better off hardcoding this (e.g. making a custom rpf file) so that it removes all AI node spawnpoints from Fort Zancudo entirely. This way you could also remove all the parked jets and helis as well.
This is intriguing. Do you happen to know of a script that does something like this that could be used as an example?
Try this resource. I found it while looking to remove all the new scenarios that were recently added.