Yeah other than using banking to send money, this hud is just broken a little with cash.
Negative. Iāve submitted a PR a while ago that fixed it, if you are getting money issues, get the one from dutchplayers.
i have the same issu but with all item can u help me plz?
lmaoo
So I Basically managed to find the solution to this. There is a problem (I donāt know whether itās an ESX compatibility problem or not), that the developer sets the item.type in the Callback ("esx:removeInventoryItem) to item_money. ESX doesnāt know this type, so it has to be manually set to item_account. I did some reverse engineering, but couldnāt find the right .lua script that handles it. I basically made this changes to ./esx_inventoryhud/client/main.lua:
I changed the NUICallbacks (GiveItem, DropItem, UseItem) and added the following code to it:
if data.item.type == "item_money" then
data.item.type = "item_account"
end
It basically checks if the passed item type is equal to item_money. If so it changes the type to item_account.
I tested it and it works perfectly, but you have to change the config file to:
Config.IncludeCash = true
And
Config.ExcludeAccountsList = {"bank", "money"}
So you donāt see the duplicated money. After making these changes you can use the integrated cash bug free and without it being automatically converted to black money Hope it helps
how to addon imace money one normal name cash
How to set money in inventory like an item. when we will transfer money just drag move money from inventory in qbcore, thanks all
anyone has a fix on this?
car and pressed E horn worked fine