there is a qbcore version available, for stores and armory we recommend to use another script as stores arent supported by this inventory
How would people get items for this inventory if no shops/stores supported? Do you have any suggested shop scripts?
I recommend using jim-shops but that needs to be converted first, there will be a new update coming to the inventory that will introduce shops soon
Thank you i will wait for inventory update
Originally I was thinking of ox inv but honestly the fact that ox (much like qbcore) disables weapons and forces you to use inventory weapons is not what we want as we are a vMenu server looking to have inventory as well as ace permissions for item purchases in the shop. Ability to disable weapon system in inventory is key for standalone as many standalone servers are using Weapon Wheel and menu to spawn weapons instead which they are very used too.
• Would you also be able to simply check ace permissions if buying item with simple notification? i think its a great idea for standalone servers
i got the following error any ideas on how to fix? @inventory-main/main/player.lua:4: No such export fetchSync in resource oxmysql
Please install oxmysql properly
i do not know how hence me asking
Im at the same point. This is where we add items, i think. LMK if you find a solution
is oxmysql installed properly? does the inventory open like it should
How I add weapons and weapons ammo
Whats is this
the command is /giveitem itemname, do no enter the player id as a argument.
there is no Give button. so i can’t give them any items to other players
You can drop items and other players can pick it up
Hey im trying to use this the same way, i want the inventory and weapon wheel to work alongside each other, do you know how to do this?
Hi, is there a way when you call item’s Use function to return the amount of the item it was used, like if I take 10 of the item and drag it down in inventory to use it and in Use function make it to return number of items that were used