Since we announced Asset Escrow for FiveM back in 2021, a lot of you have reached out to us to ask if we could implement something similar for RedM servers. Today, we’re happy to announce that you can now use the Asset Escrow system with RedM!
Originally developed in partnership with Tebex, the asset escrow system helps keep your assets secure and ensures your assets can only run on the servers of your choice, helping to prevent asset theft and accidental leaks.
What is currently supported?
For your 3D assets, you are able to protect the same formats as in FiveM:
- Dictionaries of multiple drawables (*.ydd)
- Generic models, geometry, optional embedded textures and lights (*.ydr)
- Complex fragmented skeletons/models used for pedestrians, vehicles, destructible objects, etc. (*.yft)
As for your Lua scripts, it will work the same way as on FiveM, meaning you will be required to use Lua 5.4, and to set your game to rdr3
in your resource manifest.
Note that you need server version 12735 or above to run resources using this feature on RedM.
Is the process very different to Asset Escrow for FiveM?
RedM Escrow works the same as FiveM’s Asset Escrow system: the process is basically platform-agnostic. Find out how to define the correct game for your resource over on our documentation site.
If you’ve used Asset Escrow for FiveM before, you can utilise the same steps to protect your RedM server assets.
You can also find the Asset Escrow Developers FAQ here.
Improvements to Asset Transfers
Additionally, we have made some improvements to the way that Asset Transfers work. Previously, only confirmed transfers would be shown to you, and it wasn’t clear to senders if their assets transfers had been accepted or not. Now, you can see confirmed, unconfirmed and incoming/outgoing transfers in the Pending Asset Transfers section of the Assets tab.
This will hopefully make the status of your Asset Transfers a lot clearer!
How can I provide feedback on RedM Asset Escrow?
If you have feedback on RedM Asset Escrow or the new Asset Transfer system, feel free to leave a comment below.
We also have our Cfx.re Discord server where we’re always open to receiving comments and questions.
Thank you, and enjoy!