[independent] KR_weapondamage

Hi everyone Today I am posting a script. He can control all weapon damage in your server. Free configuration, simple configuration. This is global. Including mpc and players. Great for cosplay. Ability to freely add the weapons or damae you want. Free configuration, completely independent.High optimization with no Fps drop
need;
not any
Have fun :slightly_smiling_face:
KR_weapondamage

What’s the difference between this and this one

IIt makes a big difference. He changes the weapon damage by changing the code. You can add weapons freely. This means we don’t use data files to change weapon damage directly through lua files which means you are free to add weapons to any weapon. He’s convenient right, cool.

If you want to track your server’s weapon damage I think this script is useful for you and it’s global. It is very simple to configure. Good luck and have fun. :grinning:

Whats with the completely empty thread in the server.lua

Because he is modifying the weapon damage of the entire server. If you don’t like it, you can modify it. If you need support, private message me.

image
this does absolutely nothing.

Edit:
image
This command also does, nothing.

This piece of code should be in control of the overall situation because it is a server-side script and a client-side file that is responsible for adjusting weapon damage.

Did you even create this resource?

Yes, and tested it actually works. And in. Tested on ESX and qbcore, it is actually effective.

Doesn’t he work in parallel? If so, please take a screenshot of your server console and background console. give me or. You can check to see if he is running.

Why do you need to run it in loop with 0ms wait time?
This is a terrible way to set the weapon damage.

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Your script has meaningless code
你这脚本存在毫无意义的代码

How does your code run
你马b 我c你🐎

丢人丢到国外,没谁了

哥们,咱丢人可以,别发到这里让外国人也看你丢人

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Nice, very good stuff, I need you to order something for me can you see my message

Glad you like the script I’d love it if you need help I’m trying to use a more efficient method to control the big picture Thanks for your private message.

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I think this is what the script should look like
我想这才是脚本应该有的样子
weapondamage.zip (1.1 KB)

Thank you for your help but I have removed unnecessary code because of him. The content in .server.lua is not executed during operation and I optimized it. Thank you for your help.