Increasing base health

I am attempting to figure out a way on the qbcore framework i can increase the health of a player to make the scenes and rp last longer in interactions. I cannot find anywhere in the qbcore resources of where the health may be. Has anyone been able to do this or have a line of code that i can add into the server to be able to increase the health? Or maybe lower the weapon and melee damage done to help with this?

No idea what the cap is on these natives but check them out.

and

I believe the default qb-ambulancejob also edits players health so take a look in there also.

Also the best solution would be to edit weapon.meta files and stream them with modified damage numbers.

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Thanks I will look into that first and if not the weapons damage routw seems to be easier.