Increase Traffic Density

I’m trying to look into how to increase the vehicle density around the map, I believe there is something relating to the popcycle.dat file allowing an increase in vehicle density however I don’t fancy going all guns blazing into that file only to break it. Anyone aware of what can be edited to increase traffic density?

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You can add the following to a client script to control NPC density around the map (controls both vehicles and pedestrians).

local density = 0.45 -- Anything between 0.0 and 1.0 is a valid density, anything lower/higher is pointless
Citizen.CreateThread(function()
	while true do
	    Citizen.Wait(0)
	    SetVehicleDensityMultiplierThisFrame(density)
	    SetPedDensityMultiplierThisFrame(density)
	    SetRandomVehicleDensityMultiplierThisFrame(density)
	    SetParkedVehicleDensityMultiplierThisFrame(density)
	    SetScenarioPedDensityMultiplierThisFrame(density, density)
	end
end)

As far as I’m aware, that does not work to increase the density, only decrease it. As the default value is 1.0 and you can only go down.

In that case, FiveM does not have any more options to manipulate NPC density.

You’re on the right track though as you will have to edit config files. I’m not sure exactly what files you’ll have to edit though, so I’ll let someone else advise on that, but I assume it’s the same files you edit if you were playing single player - the only difference being, you’ll have to stream them afterwards so all players have the same configuration.

From Increase Traffic Density - GTA5-Mods.com it seems you’ll want to stream the following files gameconfig.xml, popcycle.dat, vehicles.meta I’m not sure you can even stream the gameconfig file :person_shrugging: hope that helps

How do you find the density
To change it