Implementation of other GTA Events (Like NETWORK_PLAY_SOUND_EVENT)

Heyo everyone,

im playing around with some FiveM events like “explosionEvent”, “entityCreating”, “entityCreated”, “ptFxEvent” and found that there is no event implemented for Networked Sound creation.
I’ve googled a bit and found a list of what seems to be a list of all (or at least a lot) of GTA - Networked Events.

(Lines 6233 - 6320)

Is there any way to “recieve” those events via a normal lua script?
Since im already guessing that the answer will be “no”: Why are events like “NETWORK_PLAY_SOUND_EVENT” not implemented? Is there a specific reason for it or is it just that no one has ever needed those, thus they are not implemented? :smiley:

The reason why im asking for this specific event (“NETWORK_PLAY_SOUND_EVENT”) is that there is a somewhat new modmenu out there called “Nexus”. With that menu you can play sounds and do stuff like ear-r4ping players … That kinda sucks and i havent found any other way to detect this unwanted behavior!

Best regards,
Marvin

Okay found a pull request that got closed…

There’s sv_enableNetworkedSounds server convar.