If you make an private GTA V server, why would you not be allowed to take donations etc?

Topic as i read the ToS of using Fivem to create a private dedicated server it states that you can take income to run the server but not to get donations or alike for private gain.

Why would this be the case? Wouldn’t it be better to have people earn a buck so they could have the interest of keeping an dedicated server running for both reasons?

Have i misunderstood something?

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As long as you don’t make profit it’s fine

It would be better for those to sign up with Patreon and donate towards FiveM Project to keep the FiveM Project going. They work countless hours and provide us a great Multiplayer Experience

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And that’s why i want to discuss?
Why would this be like this?
It would gain the community so much more by letting people earn something on it.
In what way would it damage anyone?

It’s like someone made up this rule just because he can’t stand the sight of others earning money.

If the idea about having private servers was for the good of the community this rule a long with this mandatory client in order to sustain a dedicated private server i doubt this rule /ToS wouldn’t be in place.

Has there been any explanation of the reasoning of this?

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This just increases the suspicion about this being a monopoly for the guys that made this client which made it possible to have private servers and not “for the good of the community”.

Love to hear any explanation about this from the staff.

I see why FiveM deserve’s the cred and money for making it possible, but the idea about this being a open source/free/for the community and alike walks into the shadow of suspicoun when you are enforcing people to not earn money but only for the maintenance of the server… I mean is it just me who sees this?

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It’s easy: profiteering would potentially anger TTWO. The project itself only takes money for its own purposes (server expenses, software licenses, fund for potential legal fees), similarly servers are only allowed to do the same.

Nowhere in ‘for the good of the community’ does money come in, that only serves to make the community more toxic. Not allowing any profiteering serves to cause a level playing field for all servers, as well as the obvious solution of keeping TTWO off our back.

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What is TTWO?

You are saying that money makes the community toxic but with money comes more people and with that comes more of both sides, but overall it would benefit the scene a lot more and when people realize they can actually sustain a server and earn an income they will have the interest in creating more content for their server and actually maintain it for people to enjoy it.

I strongly disagree with you and feel sad that you haven’t realized this.

Take-Two Interactive, the publishers and rightsholders of GTA V.

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So we would anger the game creators by hosting private servers and earning money?
Wouldn’t that be the same for every other game?

For example WOW.

You can’t stop the flow of ideas and interest in doing stuff, hence why this platform exist from the beginning. By that principle it’s hard to understand why the same guys would prohibit earning when it’s the users idea and content and hosting that runs and not theirs.

Because money spent/donated to another server is money not spent on official microtransacations, which directly impacts their bottom line. They’re in the business to make money, not to support the creative outlet of a subset of their customers.

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So is the donations for running a server etc.
What you are stating is basically against fivem in the first place.
As this is projected as a

“greater GTA mod community”/“Open community project”/“FiveM is not affiliated with or endorsed by Rockstar North, Take-Two Interactive or other rightsholders.”

and in no way related to the official game why would you say that it’s “not to support the creative outlet of a subset of their customers”? You basically saying it’s them who’s controlling this userbase and what’s allowed so that they can earn money.

Feels like this entire “open project” is just bs.
But that’s okey, now i have concluded that it’s nothing that is open about this ‘private servers’. It feels more like this entire idea was to blockade/cutt off the true free project area where in other areas has been successfully, for other games for mmorpg and alike (Etc wow, tibia, runescape, minecraft). Where people advertise the official game by hosting private servers and maintaining it and to let people earn money for their ideas on their private servers and their work.

Not to mention:> "Why are you asking me for login information?#

We need to do this to check if you actually own GTA V, when our automatic validation fails. This data will only be sent to the Rockstar Social Club services, and is not transmitted to us, or any other party."

Which is fine by me, however this just strongly indicates that this is indeed a forced project to strangle the open and free project of making actual private servers and alike, but then people will point and say it’s a tin-hat theory.
To meet so much resistance about this topic is honestly weird.
(I get that these ToS could be just in place to not anger the official game creators, but then again this just simply kills the entire idea of free project and modding if you can’t basically be free from the official game author’s whip/hands)

Add: Seems like my thoughts are right, seems rockstar has indeed done everything to strangle this entire project and it goes all the way back to 2015.
Rockstar strangle the private server modders~

Just my criticism/opinion about this, feel free to uphold this strangle-method of the true free projects.
Thanks for the replies and thoughts.

if you use World of Warcraft as an example… blizzard has sued many of them for this exact reason.

Keep this in mind when you want to know why its in the ToS just like it is for most emulators.

The whole point of most of these frameworks is for educational purposes only.

Of course, I’m not disputing that. The difference is that the community that has made it possible to actually have an free and open project for private users, they did actually help the community to do it without pressure from the author of the official/original game.

The community thrives with dedicated private servers and people is actually getting back to the official game due to the fact that they tested out private servers in the first place. Not that this is on-topic.

About it being for educational purposes only, for the most true free open projects sure. But when i see limited versions like these then… well it’s limited which i don’t consider it all that good for the educational part.

But then again i came here to see which potential private dedicated servers actually have and with the economy rule it’s obvious that for many it’s not worth. And if that make the “users” toxic like someone said earlier then go ahead and state that.

My aim was to get the answers about this and from my point of view i have expressed my thoughts about it and came to the conclusion that it’s quite a sham when anyone wants to call it free and open for the community.

But i get it and that’s okey, now i know =)

its no different then most private servers… i dont see what there isnt to understand, even WoW’s projects which there is more then one they all take donations for what there doing nothing more nothing less with the same ToS in place due to Blizzard and in this case rockstar and there little brothers and big sisters.

Show me a project that uses someone elses Client/Content that allows such a thing to be done.

The ToS is what it is, you dont have to like it and it seems most people dont really care either as there is how many servers… mostly RP servers but there is enough of those as thats all people really want from this framework even though it was not its main purpose.

even WoW’s projects which there is more then one they all take donations for what there doing nothing more nothing less with the same ToS in place due to Blizzard and in this case rockstar and there little brothers and big sisters.

Ehm? That is entirely not true.
There is plenty of private dedicated wow servers that take money for profits and same goes for a lot of other private dedicated game servers.

If the official game allows it or not is not my argument.
There is a lot of private dedicated servers that are running without the disruption of the official game authors.
For WoW we have the biggest dedicated servers and most populated and known “Warmane”
I could count a lot more of different games and there is no big hammer judging them etc (Not that it has been specifically allowed) but it works for the community and the game (even if the game authors doesn’t like it)

Yes, i understand this fills a purpose for some people. But to portray this as anything as open and free for the community is a bit misleading as in comparison with other projects that are based on games.

But again, i have received my answers and so have others so I’m okey now and all i can say is what i stated earlier.

Topic author seems to be unwilling to understand that there’s no world in which working with copyrighted content can be done ‘freely’.