Well, the highest resource of mine uses 0.28ms and thats vrp itself. 99% of all of my other resources are below 0.03ms.
As far as why you get a resource warning on how much memory is being used is because it’s using a lot of memory for a single resource, this could lead to texture loss and instability issues if not resolved.
I suggest using the Profiler tool to help troubleshoot the issue: