I have a question about keeping props invisible

Hello,
So i am currently making a robbery script, it make a prop invisible when an explosion happens.
However when i move away from the vicinity of the prop then back to it, the prop reappears.
Is there a way to make it so it doesnt reappear at all until server restart or is this kind of thing blocked due to gta5 re-rendering?

Delete the prop instead

Tried that, still reloads when moving out of the vicinity and then going back to the prop. I have it set to delete the prop completely using DeleteEntity and also tested with some server side code to delete it… Still reappearing when moving away then coming back to it.

Huh, alright - which prop and what is it bound on (like what map, MLO etc)?

Its mh-atmrobbery script. It uses stickbomb to blow atm off the wall. Which all works for me but doesnt show for all players (even though i moved stuff to server side) such as explosion, deleteprop…etc.

Shows explosion for all players now but doesnt show prop blowing off for anyone except me and if i move away from the prop (lets say distance of about 20) then back to it, it reappears.

I have been trying to sort it for a few days now but no luck and well after googling stuff it seems gta re-rendering plays a part in this…

I made a mission robbery script with same principle. Uses stickybomb to blow door off but when i blow the door off the mlo i can see it gone but no one else can, then when i walk away from vicintiy and return the door is back there.

Standard fivem map… fivem-map-hipster its using. No MLO (its on fleeca banks)… Door is michaels house doors

If the ATM/prop is not showing as blown or off the wall for all players, then that part of the script has not been synced by passing to the server then back to all clients or clients that are close by.

If it appears just for your till you move away and come back, makes it sound like it is inside a polyzone or similar, can’t seem to find the script so can’t see how it works exactly.