HW Scripts | Blackmarket [PAID]

HW Scripts - Black Market (Rewritten)

Description
This is an advanced blackmarket script designed to enhance illegal trading RP. The script has been rewritten by HW Development for compatibility with the latest ESX updates and to provide more moderation.

Author

  • HW Development | HenkW

:tools: Requirements

  • ESX Server
  • OX Lib
  • OX Inventory

:globe_with_meridians: Requirements Download links

:white_check_mark: Features

  • Players can access the black market to purchase illegal items.
  • Server administrators can enable debug mode to receive detailed outputs.
  • Discord logging is available for better moderation.
  • Optimized performance for both client-side and server-side operations.
  • Enhanced readability and maintainability of the script code.
  • Supports the latest version of ESX.

:wrench: Download & Installation

Follow these steps to set up the black market script on your ESX server:

  1. Download the Files: Download the script files from the provided source.

  2. Copy to Server Resource Directory: Place the hw_blackmarket folder in the server resource directory.

  3. Update server.cfg: Add the following line to your server.cfg file:

    start hw_blackmarket
    
  4. Start Your Server: Restart or start your ESX server to load the hw_blackmarket resource.

Preview

If help is needed, you can contact me via discord.
Link for that you can find in console upon restarting the script, otherwise just search for HenkW00 on google/github/CFX

Enjoy the script, i hope you like it! :heart:

Tebex link:

HW Scripts | Blackmarket

|-------------------------------------|----------------------------|
| Code is accessible | No, its not atm |
| Subscription-based | Not needed |
| Lines (approximately) | 150+ |
| Requirements | See above |
| Support | Yes, please join our discord |
|-------------------------------------------------------------------|

6 Likes

Hey, you should use oxlib for the prompt!

You are 100% right!
Although I added it quickly, I’ll make sure to refine its implementation in an upcoming update for a smoother experience.

In fact, i have just pushed a new update for that!
You can get it here.

It is now not free :frowning: