Animation when changing, changes in ticks, but you can also send a trigger to change specific parameters in the character information. I didn’t take a shot of the character’s head, it’s just a profile picture from the database. Perhaps in the future I will update and take a shot of the face from the game.
when you don’t have black money, in HUD it will hide.
displaying the weapon in your hands, it also hides if you do not have a weapon, nice animation)
there is still free space in the HUD, for the characterization of the line
- black / dirty money
send from other resources:
TriggerEvent(“HUD:display”, “hud”, “cash”, 900);
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hud it looks bigger on the demo due to the fact that I brought the screen recording closer to the worst