How to use root motion in custom animations in Blender with Sollumz plugin

I want to develop a new parkour mod, but I need help for use root motion in custom animations. Thanks in advance to all.
this is a preview of the mod. https://www.youtube.com/watch?v=qegE_ZWIXso

Just fill this field with same action and make sure you have keyframes on skel_root
image

FYI: Root motion still doesn’t work properly

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Thank you!

Disregarding the last comment, here’s how to do proper root motion animation using Sollumz

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