Hello, i need help with passing server side variable to client side, if anyone can help me, i’ll be very thankful.
if its from a function / event, TriggerClientEvent should do the trick?
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Create client event handler that sets a variable, and trigger that event from server side sending the variable ^^
Server Event
RegisterServerEvent('Example')
AddEventHandler('Example', function()
local data = 'Hello World'
TriggerClientEvent('RecieveData', -1, data)
end)
Client Event
RegisterNetEvent('RecieveData')
AddEventHandler('RecieveData', function(data)
print(data)
end)
and that should pass the data being ‘Hello World’ to ever person on the server
or instead of doing -1 in the TriggerClientEvent you could use the players server id or source
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