Yo i would like to know if there is a way to open/decompile .dmp (client side and server side) because my server is crashing sometimes and generate a .dmp but i mean what can i do with that x) in VS it just give me bytes/hex
Clone FiveM source and add FiveM debug symbols http://runtime.fivem.net/client/symbols
it works thx
Every players of my server had crashs with GTA5+AA7719 so i tried to debug the crash dump with VS as u said but when the error is reached it show me “Source not available” and i can only dissasembly, i tried with IDA to recompile assembly but same i cant even read this shit… 00d46797-a046-4c26-a568-b044cb0b7b95.dmp (4.6 MB)
One of the famous “cloning” crashes that are hard to reproduce.
There’s no source available because the crash happens within the GTA process itself which we don’t know all the functions (hence the sub_xxxx() functions).
Are you on the latest server artifact? Some fixes were made, but there’s a few bugs kicking around that we don’t have a repro for.
yep last artifact, so its impossible to know why people are crashing… ?