How would I go about modifying the map? For instance, removing a jump from a parking garage and repairing the wall where it was? I’ve tried searching but most results I’ve found have been for adding add-on vehicles or changing textures…
I’ve seen several changes like this, like the ones made to Pillbox Hospital on several Twitch streams… I’m curious as to how these changes are made so I can make my own (not interested in ones that already exist, please don’t like me to them).
I imagine this would consist of making several objects not spawn (the wood used as a ramp and cones/barriers around it) and editing the structure’s model in something like 3DS Max to repair the wall… but could anyone point me in the right direction on how to actually do this?
- How do I add or remove objects that spawn in the world as part of the map?
- How do I find, export, and import a modified structure in the map?