How do i make AI, NPC or Local fire and ems not respond? And how do i make it so Ai police cars dont spawn?
@ogblade02 something like that for the police … example I found …
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local playerPed = GetPlayerPed(-1)
local playerLocalisation = GetEntityCoords(playerPed)
ClearAreaOfCops(playerLocalisation.x, playerLocalisation.y, playerLocalisation.z, 400.0)
end
end)
thanks chief
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are these server sided so it works for everybody ingame?