- Choose one building in Saint Dennis
- I take name in Codex, export XML with textures in the Codex.Explorer (using CodeX_024)
- Then I export ymap in xml too but get ymap.rscs.xml (both in OpenIV and Explorer)
- I export collisions too as xml
- Output [photo 1]
- Import with Sollumz addon but nothing appears in Blender [photo 2]
Do I need to export texture in a different way? Does Codex export ydr and ybn as xml correctly?