How to change the coordinate of a customized map

Hi!, I would put two or more maps in my server but some of them collide each other. I guess the maps position are located in the mapsname.json file under “archetypes”, how I can easly organize the coordinate? Thanks

1 Like

I have the Same problem and i am not able to figure it out i have been trying for hours, i have gotten to the point where i can move the map, but the hitboxes stay in the original spot causing you to fall through the new map location.

Have you made any progress on this?

Export and import the .#bn files and move them to the new position.

1 Like

May i ask what you mean by the .#bn files, the only files i have is the “map.json” (and the ones in “stream”) file and if i change the co-ordinates in the .json file it only moves the textures keeping the hitboxes in the original place

i don’t understand what you mean by “export and import”, I export/import the ybn collision file with openIV? In FiveM folders? Can you be a bit more accurate please? i also have this problem for a while now. It would be really cool to find a working solution for everybody :slight_smile:

I alredy solved it, but as you said to me ‘‘a true wizard does not reveal his tricks’’ i will do the same.

………………how to move coord in ybn or obn file?

Are you serious? How stupid is that? How about sharing the solution… wow.