How to change base weapon names

Hi i wanted to ask if someone knows how to edit the base weapon names because i have been trying alot and where not able to find anything.
Thank you for your time and have a nice day. :slight_smile:

The names are drawn from a hash called HumanNameHash in the weapons meta files. So overwriting the hash with a new name should work.

Here is an example of renaming the Pistol to “Not A Pistol”:

AddTextEntry('WT_PIST', "Not A Pistol")

It results in this:

Here is a list of some of the weapon HumanNameHash's
"WEAPON_UNARMED": "WT_UNARMED"
"WEAPON_ANIMAL": "WT_INVALID"
"WEAPON_COUGAR": "WT_RAGE"
"WEAPON_KNIFE": "WT_KNIFE"
"WEAPON_NIGHTSTICK": "WT_NGTSTK"
"WEAPON_HAMMER": "WT_HAMMER"
"WEAPON_BAT": "WT_BAT"
"WEAPON_GOLFCLUB": "WT_GOLFCLUB"
"WEAPON_CROWBAR": "WT_CROWBAR"
"WEAPON_PISTOL": "WT_PIST"
"WEAPON_COMBATPISTOL": "WT_PIST_CBT"
"WEAPON_APPISTOL": "WT_PIST_AP"
"WEAPON_PISTOL50": "WT_PIST_50"
"WEAPON_MICROSMG": "WT_SMG_MCR"
"WEAPON_SMG": "WT_SMG"
"WEAPON_ASSAULTSMG": "WT_SMG_ASL"
"WEAPON_ASSAULTRIFLE": "WT_RIFLE_ASL"
"WEAPON_CARBINERIFLE": "WT_RIFLE_CBN"
"WEAPON_ADVANCEDRIFLE": "WT_RIFLE_ADV"
"WEAPON_MG": "WT_MG"
"WEAPON_COMBATMG": "WT_MG_CBT"
"WEAPON_PUMPSHOTGUN": "WT_SG_PMP"
"WEAPON_SAWNOFFSHOTGUN": "WT_SG_SOF"
"WEAPON_ASSAULTSHOTGUN": "WT_SG_ASL"
"WEAPON_BULLPUPSHOTGUN": "WT_SG_BLP"
"WEAPON_STUNGUN": "WT_STUN"
"WEAPON_SNIPERRIFLE": "WT_SNIP_RIF"
"WEAPON_HEAVYSNIPER": "WT_SNIP_HVY"
"WEAPON_REMOTESNIPER": "WT_SNIP_RMT"
"WEAPON_GRENADELAUNCHER": "WT_GL"
"WEAPON_GRENADELAUNCHER_SMOKE": "WT_GL_SMOKE"
"WEAPON_RPG": "WT_RPG"
"WEAPON_PASSENGER_ROCKET": "WT_INVALID"
"WEAPON_AIRSTRIKE_ROCKET": "WT_INVALID"
"WEAPON_STINGER": "WT_RPG"
"WEAPON_MINIGUN": "WT_MINIGUN"
"WEAPON_GRENADE": "WT_GNADE"
"WEAPON_STICKYBOMB": "WT_GNADE_STK"
"WEAPON_SMOKEGRENADE": "WT_GNADE_SMK"
"WEAPON_BZGAS": "WT_BZGAS"
"WEAPON_MOLOTOV": "WT_MOLOTOV"
"WEAPON_FIREEXTINGUISHER": "WT_FIRE"
"WEAPON_PETROLCAN": "WT_PETROL"
"WEAPON_DIGISCANNER": "WT_DIGI"
"GADGET_NIGHTVISION": "WT_NV"
"GADGET_PARACHUTE": "WT_PARA"
"OBJECT": "WT_OBJECT"
"WEAPON_BRIEFCASE": "WT_INVALID"
"WEAPON_BRIEFCASE_02": "WT_INVALID"
"WEAPON_BALL": "WT_BALL"
"WEAPON_FLARE": "WT_FLARE"
"WEAPON_ELECTRIC_FENCE": "WT_ELCFEN"
"VEHICLE_WEAPON_TANK": "WT_V_TANK"
"VEHICLE_WEAPON_SPACE_ROCKET": "WT_V_SPACERKT"
"VEHICLE_WEAPON_PLAYER_LASER": "WT_V_PLRLSR"
"AMMO_RPG": "WT_A_RPG"
"AMMO_TANK": "WT_A_TANK"
"AMMO_SPACE_ROCKET": "WT_A_SPACERKT"
"AMMO_PLAYER_LASER": "WT_A_PLRLSR"
"AMMO_ENEMY_LASER": "WT_A_ENMYLSR"
"WEAPON_RAMMED_BY_CAR": "WT_PIST"
"WEAPON_BOTTLE": "WT_BOTTLE"
"WEAPON_GUSENBERG": "WT_GUSENBERG"
"WEAPON_SNSPISTOL": "WT_SNSPISTOL"
"WEAPON_VINTAGEPISTOL": "WT_VPISTOL"
"WEAPON_DAGGER": "WT_DAGGER"
"WEAPON_FLAREGUN": "WT_FLAREGUN"
"WEAPON_HEAVYPISTOL": "WT_HEAVYPSTL"
"WEAPON_SPECIALCARBINE": "WT_RIFLE_SCBN"
"WEAPON_MUSKET": "WT_MUSKET"
"WEAPON_FIREWORK": "WT_FWRKLNCHR"
"WEAPON_MARKSMANRIFLE": "WT_MKRIFLE"
"WEAPON_HEAVYSHOTGUN": "WT_HVYSHOT"
"WEAPON_PROXMINE": "WT_PRXMINE"
"WEAPON_HOMINGLAUNCHER": "WT_HOMLNCH"
"WEAPON_HATCHET": "WT_HATCHET"
"WEAPON_COMBATPDW": "WT_COMBATPDW"
"WEAPON_KNUCKLE": "WT_KNUCKLE"
"WEAPON_MARKSMANPISTOL": "WT_MKPISTOL"
"WEAPON_MACHETE": "WT_MACHETE"
"WEAPON_MACHINEPISTOL": "WT_MCHPIST"
"WEAPON_FLASHLIGHT": "WT_FLASHLIGHT"
"WEAPON_DBSHOTGUN": "WT_DBSHGN"
"WEAPON_COMPACTRIFLE": "WT_CMPRIFLE"
"WEAPON_SWITCHBLADE": "WT_SWBLADE"
"WEAPON_REVOLVER": "WT_REVOLVER"
"WEAPON_FIRE": "WT_INVALID"
"WEAPON_HELI_CRASH": "WT_INVALID"
"WEAPON_RUN_OVER_BY_CAR": "WT_INVALID"
"WEAPON_HIT_BY_WATER_CANNON": "WT_INVALID"
"WEAPON_EXHAUSTION": "WT_INVALID"
"WEAPON_FALL": "WT_INVALID"
"WEAPON_EXPLOSION": "WT_INVALID"
"WEAPON_BLEEDING": "WT_INVALID"
"WEAPON_DROWNING_IN_VEHICLE": "WT_INVALID"
"WEAPON_DROWNING": "WT_INVALID"
"WEAPON_BARBED_WIRE": "WT_INVALID"
"WEAPON_VEHICLE_ROCKET": "WT_INVALID"

List stolen from here: example_client.lua · GitHub

1 Like

i still dont really know in what to cahnge it , i want to make the nightstick to asp baton,
this is the original can you show me what i woud have to change?
WT_NGTSTK

AddTextEntry('WT_NGTSTK', "ASP Baton")

1 Like