[How-To] Altering Vehicles Detail and Speed

If you are looking to fix your vehicle from disappearing from a certain distance, or just make the vehicle have a higher top speed, it will be listed below:

Fixing Vehicle LODs (fix disappearing from certain distances):

If you have a vehicle that disappears from the distance, you should have something like this in the vehicles meta:

<lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>

In order to get rid of it disappearing, you want to make those LOD values larger
These values seem to work the best:

<lodDistances content="float_array">
        1500.000000
        3000.000000
        7000.000000
        14000.000000
        50000.000000
        50000.000000
      </lodDistances>

Vehicle Top Speed:
In you vehicle handling meta, you need to look for the line

<fInitialDriveMaxFlatVel />

This is the vehicles highest speed in it’s top gear. However the speed you put will not always reach that speed. meaning you might wanna put it 100+mph above the speed you want it to go (Max Value is unknown but goes 500+)
So it’d look like this:

<fInitialDriveMaxFlatVel value="300.000000" />  --should easily top 120-150mph

You can increase acceleration by modifying the fClutchChangeRateScaleUpShift to a higher value, but that’s probably going to be in another tutorial.

If you have any questions, put them down below and I will get back to you as soon as I can.

1 Like

Speed is still limited at 336 mph on a standalone server, doesn’t matter how high I go. What’s a possible fix for that? I’ve been on a server before that had drag cars going 700+ mph, and the car I bought went 414 with hax lol.

Reduce the drag coefficient.

I’ll try it thanks for the reply I didn’t have high hopes in commenting on a 3 year old server.

1 Like