If I buy the server will u help me with everything like to add police etc cars etc n how much is it pls
Question were can i find the mod kit id im trying to find it for the policeb but dont know were to get it
witch is the best size for add on veh mod if i want to change texture quallity? to make server better perfomance?
Trying to install this car onto my server, after unpacking some basic resources and configuring __resource.lua with meta files iâve got Failed to parse resources:/vaz210306/vehicles.meta in rage::parManager::LoadFromStructure(const char*, âŚ). Make sure this is a well-formed XML/PSO file. error. XML syntax checked, its correct, difference between worked xml file without design (construction) form difference except internal field values, what iâam doing wrong?vehicles.meta (5.3 KB)
i donwload a car and it only has a dlc.rpf file, can i extract the .ytd ?
You have to open the dlc.rpf with Open IV
thank you i see a tutorial , i was wondering if casuallly you have some experiencie with drift car
I might be a tad late on this post but i was wondering if anyone here knew the issue, for some weird ass reason whenever i try to add a converted add on car it doesnât work, when you type the spawn code it doesnât say the spawn code doesnât exist but the car never spawns. Iâm almost 100% sure that Iâm converting them correctly and am out of ideas on how to fix this
To clarify, the cars do work on my localhost just fine but not on my main server
Iâm trying to install this Audi RS7 and it has mods available. I have tried both, using a __resource.lua as well as a fxmanifest.lua, both didnât change anything.
I am using vMenu to spawn the vehicles in and so far I have installed multiple vehicles and usually I do quite well at such problems, but for some reason I can not get this one RS7 to work with the mods.
In the carcols.meta I have changed the <kitName>...</kitName>
value from 789 to 1008 and also in the carvariations.meta changed the <kits><Item>...</Item></kits>
value from 789 to 1008.
That didnât work so I also changed the <id value="421" />
to â1008â which also didnât work. I then changed every â789â to 1008 and every â421â to 1008 as well, I then tried different values that have been mentioned in this thread which also didnât work.
I should mention that every single time I have changed anything, I fully turned off my local server and cleared the cache.
The car always spawns in fine, itâs just never showing anything in vMenu. And yes, other cars do work with modifications.
rs7.zip (21.4 MB)
Here is a working version that i converted. mods with label names, also added 4 liveries, compare the .metas to figure out what i did differently.
Also i highly recommend resizing the 200 textures in the .ytd
if you plan on putting this on a live server
For easily getting mod label names you can use this tool i made: https://github.com/FrazzIe/gxt2lua/releases
Frazzle to the rescue! I will definitely compare them to find out what you did differently, thank you very much. I will resize the textures, no problem with that at all. The tool youâve linked looks very nice, will definitely try that out.
Update: I have compared the .meta files and understood them more now, so I believe Iâve got that sorted now. The only problem is that without the actual streamed files that youâve provided, no mods work as well. I have tried the rs7.ytd
only since it contains the liveries, and then those worked, but to no surprise because the actual liveries werenât in yet. The mods however didnât work as well, only after I used the ones you provided. Am I missing something? I have compared them in size and the size is exactly the same, down to the single byte.
So when I generate the hash for the vehicle names, sometimes it produces the exact same hash for different vehicles, is this meant to happen?
For example a 2006 CVPI and 2020 Explorer are both â0x5D0B86E5â
Hi, I have a problem: when I go to LSC or Bennyâs with some vehicles, I have all tuning mods. This donât happen with others, where I can install only some of all tuning parts of the vehicle or I have tuning categories without tuning parts. What should I do?
if someone can help me setup a server (add cars, and some other addons)i will pay u from 10-20 dollars
How do I use clip set
Iâm Having an Issue when i go into my Server and try to spawn a vehicle the BAT will find the resource and say it is started, but when i go into the server and attempt to search for the vehicle in add-ons it is not there. Also when i try to use the spawn code i get an error saying that there isnt a spawn code for the model.
How can I put an engine sound in a addon car in fivem?. 'cause I have an addon car but this car has a custom engine sound and I doesnât know how to put the engine sound in fivem.
Thanks so much! How to reduce the engine levels tho? For example if it has 6 engines can I reduce them to 4 engines upgrades? Thanks