How to add language arabic

How do we add correction or support for RTL languages in text 3d?

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Arabic is supported. What’s the problem specifically?

Ah, I understand what you mean. The Arabic is displayed backwards. Use, for example, the library Arabic_Reshaper_LUA. Copy-paste this code REDM RTL - Pastebin.com into your resource. Before passing the Arabic word to the DrawText function, run it through AS_UTF8reverse(“السلام عليكم”). I would recommend caching the reversed result beforehand.