How much does resource cpu msec affect server performance?

As a beginner,
I have been developing my own server for quite some time now and i believe its taking a form that is acceptable enough to launch.

When on idle with 3-4 people on all my scripts have a TOTAL resource ms of 5.0-5.5. Would you say it is an acceptable state? Also how much does a gameserver matter? What should i look for? Better cpu? More RAM? Both?

the plan is to run a 64 slot server for now how possible do you believe a 60+ FPS scenario is under load?

(I have a gtx 1660 SUPER and i play with a few people at an average of 80 FPS)
Keep in mind 90% of my MLOs are on the map and not under it

Thanks in advance!

5.0-5.5? That’s not good, no.

You should 100% aim your scripts to be under at least 0.35ms if you’re not too bothered BUT a personal high for me that I try to never ever go over is 0.10ms-0.15ms

You’re probably running a lot of threads with loops and whatever else I presume, you just need to get those threads more optimised.

no i mean the TOTAL is 5.0-5.5 not for a specific script