Right now I’m able to edit a car’s handling file by adding the entire handling.meta file to this directory: \FiveM.app\citizen\common\data\handling.meta
But the base handling.meta only includes cars from release. Is there any way I can add the dlc handling.meta’s in a similar fashion to edit them aswell? I’ve tried adding specific cars to my vehicles.meta and making a new item for them in handling but I have include models names and those aren’t in the base directory.
tldr: Where do I put dlc handling.metas to edit them client-side in fivem (ex-gunrunners)?
When just needing to edit one of these for example:
handling.meta
vehicles.meta
carvariations.meta
carcols.meta
(and quite a few others actually) you can just stream them server-sided 
That way you even only have to add the vehicle you’ve added to the handling.meta
it will then be ‘added’ or an ‘override’ (although i’m not 100% certain if overrides work for all default ingame vehicles though since I only use own models which i have created as addons (non replacing) ) 
you would just need to create a new folder with for example the name “MyMaxReinoldCars”
In that folder you make a __resource.lua with this contents:
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
files {
'handling.meta',
'vehiclemodelsets.meta',
'vehicles.meta',
'carvariations.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'AMBIENT_VEHICLE_MODEL_SET_FILE' 'vehiclemodelsets.meta'
data_file 'HANDLING_FILE' 'handling.meta'
And of-course in that same folder also the metafiles you’re using (don’t forget to remove the ones that you don’t use from my example)
If you also want to stream custom vehicle files you just add a folder to that already created folder and will name that one “stream” … in that folder you’ll place the vehicle files (can even be in sub folders inside the stream folder) 
Then again if you really only want(ed) client-side since you said:
“Where do I put dlc handling.metas to edit them client-side in fivem (ex-gunrunners)?”
Then i can’t be of any helpt, don’t use client side stuff at all on my server(s), sorry, but hope atleast my reply was useful for someone else then haha
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@VenomXNL Can you share the vehiclemodelsets.meta ? I’m trying to get it but can’t really find it. Thank you.
If you currently don’t have any custom vehicles then you would need to create one yourself.
I can’t share mine (anymore) though since I don’t have the server anymore, neither do i have an back up of the files. I don’t know IF i will ever start again working on a FiveM server since i’m currently very busy with the company and family life.
Files like such can be found in the folder:
If you would need an example on how to make them, you can take a look at the original files which come with GTA V itself and derrive your own variants (to add to your FiveM server) from them.
You can do this with OpenIV for example.
Sorry for my late reply but I hope you can understand that i’m very busy at the moment.
Kind Regards,
VenomXNL
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No worries bro, thanks for the info and goodluck with what you doing !
Cheers,
Proton
Thanks, hope you’re able to figure it out with OpenIV (that’s how i actually got the ‘template layouts’ for the files i was using.
Tip though: Keep an eye on WHICH version of a meta file you’ve opened.
Especially when you’re looking for a certain vehicle. Let’s say your searching for a certain car which is
introduces with a new DLC or update, then you most likely will not find that car in the main meta file, but you would have to search a bit deeper in the original gamefiles to find the meta file that came with that DLC/Update to find that car.
And IF I recall correctly they are "overrides/additions’ to the main meta file, meaning that if there is a new file, it does NOT need to have all the cars that where already in the main/first meta file.
Short explanation trying to explain what i mean:
Let’s assume you have a vehicle called Sentinel in vehicles.meta
And lets assume that there is a new vehicles.meta included into the latest DLC to.
But that one only contains a car called Karuma for example, but that meta file does NOT
contain a sentinel. They will still BOTH show up in the game.
(So both are used and the vehicles in the latest file are just added to the game and original meta file.)
BUT… If for example add the Sentinel to the new Vehicles meta (with different settings), then the
sentinel data from the original meta file wil be overridden by the new meta file (as in you’ve ‘updated’ the sentinel with new stats/settings).
And it kinda works the same with your own meta files, they either add or override the original entry’s in the meta files.
PLEASE KEEP IN MIND: This is all from the top of my head and from what i remember, please don’t pin me down on it though.
Hope it was a bit usefull though
Kind Regards,
VenomXNL
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Hey Venom,
Thank you very much for taking your time to write all the info, it’s gonna help me and others in future. You are awsome !
Kind Regards,
Proton
I know I’m a little late, but is there anything I need to add to my server.cfg file to make this work?