Hi! I made a 3d model in blender and I would like to know how can I convert it to .YTD/.YTF or .YMAPS, whatever. I just want to put in in my FiveM server.
I also an .obj file
All i know is 3DS Max from Autodesk, Mapper use it also for his 3d models and i think i readed often in gta5mods that they used it!
GitHub - Skylumz/Sollumz: Blender plugin to import codewalker converter xml files from GTA V this or so
Thank you, I’ll go take a look into it. But is seems to only export ydr and not the other types
Do you know why am I getting this error when I try to export a model I downloaded online (not made for GTA)?
No objects in scene for Sollumz export
i tried sollumz aswell but people told me its not working above 2.8
did you figure it out? i got the same error message
If Your New To Blender Or Sollumz Please Remeber To Open Sollumz Goto MapData And Generate a Ymap for Ur Obj Then Export
Thanks! im just starting ymap’s today, lucky i found your comment from yesterday! im checkin now to see if it works… any tips for me as a noobie?
Hey Snoofyt Did that work for you
Is this only available for blender or is there a way to go from 3ds max?
hey did yall ever figure out how to do this? i have my thing set as a ymap.ymap.obj but idk how to put in into fivem
You have to make sure that you have the actual object selected before export.
You have to select everything before export. Plus, the martial has to be set.
how did you get to install this program in the first place?
thanks, this changed everything, now i can export parts and add to the car
This is a plugin for Blender. You can Google how to add a plugin.
This is actually very easy to do. You download the plugin, go to Preference > Import and add the archive with the plugin, then activate it by checking the box.
Be sure to reboot afterwards Blender.
I myself spent several days figuring out this plugin, but I am sure that I still know very little.