How can i add client side custom builds in fivem?

so i was just in a call with somebody that showed me that he can add all kinds of builds to his fivem and when he joins a server only he can see it and use it (example: he had placed a bunch of ramps and he could use them but i didnt see them). so my question was does someone know how to do that beacuse he didnt want to tell me
(he used codewalker and saved the ymap but i dont know what he did with it or where he put it into his folders)

That “thing” is called a ymap.
The ymaps are the native maps in GTA V that define objects and locations, to form an entire map.

Lately fivem has come to our rescue by creating the World Editor, a tool that allows you to do what used to be done on codewalker much more simply and fast. i highly recommend you try it.

instead for the slightly more “technical” part to stream these maps just create a resource with a stream folder and put all your maps in there.

example of the structure of the resource:
image
Stream folder content:
image
fxmanifest.lua:
image

and where would i put the stream folder and fxmanifest.lua?

should i just put in the resources folder from fivem or where?
image

or where do i create a resource and where to put it?

(sorry im not so familiar with all this stuff)

you just need to create a folder with the stream and the manifest

but can you stop people from doing this on a server

i just did that and it still wont work

image

any way you can help me further with this?

i have this rn but it still wont work, have tried different things like putting them somewhere else but still wont work.




its correct, did you have start it? and also, if you have done it with codewalker, check the lod distance

how can i check the lod distance and how would i need to start it?

the lod distance is at 200
but idk what you mean with “did you have start it”