How add detect for "NetworkExplodeVehicle"?

Hi,

I tested to detect if a player tries to explode a vehicle with a script.
I tried to check with this event: “explosionEvent”.

AddEventHandler("explosionEvent", function(...)
    console.log("explosionEvent", ...)
end)

but this is not displayed when “NetworkExplodeVehicle” is executed !
Any ideas ?

For info i have onesync activated.