High Packet Loss Rate when ~30 Players Online

Hey guys, I am having a serious problem with the packet loss problem. Some players have around 15% to 20% packet loss when my server has ~30 players. I am using OVH Game-32 as my server, so I believe it’s not the network or spec problem. Do you guys know what other things could lead to this issue? Thanks!

You could start checking if cpu/ram/network are not at 100% and check the ressource monitor to see what plugins are taking the most time to execute :blush:

Thanks. So are you saying the packet loss issue is caused by performance, not network?

99% of chance to be caused by network, but it doesn’t cost anything to test the rest :grinning_face_with_smiling_eyes:
If you’re on linux try “top” command to see cpu/mem usage and “iftop” for network usage