Hey guys, I am having a serious problem with the packet loss problem. Some players have around 15% to 20% packet loss when my server has ~30 players. I am using OVH Game-32 as my server, so I believe it’s not the network or spec problem. Do you guys know what other things could lead to this issue? Thanks!
You could start checking if cpu/ram/network are not at 100% and check the ressource monitor to see what plugins are taking the most time to execute
Thanks. So are you saying the packet loss issue is caused by performance, not network?
99% of chance to be caused by network, but it doesn’t cost anything to test the rest
If you’re on linux try “top” command to see cpu/mem usage and “iftop” for network usage