Packet loss sits at 2-10% when only 1/2 players are in the server, but can increase to >30% when 50 players are loaded in.
- Ryzen 9 7950X3D.
- 10 GB RAM
- 150MB SSD
We’ve attempted to stop resources such as: all MLOs, newly installed scripts, etc, etc. And we are still without any solution.
Link to ETW with only 5 players: WeTransfer - Send Large Files & Share Photos Online - Up to 2GB Free
Any assistance with diagnosing and rectifying the issue would be greatly appreciated.
have you ever checked the resmon on serverside?
svgui in the txadmin console. Then open the resmon manager under
Tools in the new opened console.
sorry could you clarify? i’ve typed the command but nothing appears.
seems like you already opened the right console? You should find it in the bottom bar, usually the icon is your server logo.
Thanks for the reply.
Unfortunately i can’t see that… there’s no bottom bar or server logo.
i’m looking in the “live console” on TX admin.
are you using a windows or linux machine? Thought you using a windows because you’re screenshots. Meant in the bottom bar on the windows machine, where all opened applications displayed.
thank you for the heads up! i was being slow, sorry!
found a couple of scripts that are massively limiting performance!
i’ll look for some options to optimize and update you with the results!
That was my fear, so the server cannot answer directly (is overloaded). Feel free to share your results with us.
Thanks for the help here!
I’ve disabled the poorly optimised scripts and this is the result…
CPU msec is currently fluctuating between 0.51 & 1.00
Packet loss is at 4% with only one player in the server. This is the same as it was with the poorly optimised scripts so suggests this hasn’t fixed the issue i guess?
disabled AC and still having the same issue - packet loss spiked at 10% with only two players in the server.