Trying to remove the hud from the client using this LUA script. But not working.
-- https://wiki.fivem.net/wiki/HUD#Components
--Hide HUD
Citizen.CreateThread(
while true do
if ( DoesEntityExist( ped ) and not IsEntityDead( ped ) ) then
HideHudComponentThisFrame( 1 ) -- Wanted Stars
HideHudComponentThisFrame( 2 ) -- Weapon Icon
HideHudComponentThisFrame( 3 ) -- Cash
HideHudComponentThisFrame( 4 ) -- MP Cash
HideHudComponentThisFrame( 6 ) -- Vehicle Name
HideHudComponentThisFrame( 7 ) -- Area Name
HideHudComponentThisFrame( 8 ) -- Vehicle Class
HideHudComponentThisFrame( 9 ) -- Street Name
HideHudComponentThisFrame( 13 ) -- Cash Change
HideHudComponentThisFrame( 17 ) -- Save Game
HideHudComponentThisFrame( 20 ) -- Weapon Stats
end
end
end )
Any ideas for a fix?
Kind Regards,
Catraz
3 Likes
Does it work if you remove the if statement?
1 Like
what so it would be like:
– https://wiki.fivem.net/wiki/HUD#Components
–Hide HUD
Citizen.CreateThread(
HideHudComponentThisFrame( 1 ) – Wanted Stars
HideHudComponentThisFrame( 2 ) – Weapon Icon
HideHudComponentThisFrame( 3 ) – Cash
HideHudComponentThisFrame( 4 ) – MP Cash
HideHudComponentThisFrame( 6 ) – Vehicle Name
HideHudComponentThisFrame( 7 ) – Area Name
HideHudComponentThisFrame( 8 ) – Vehicle Class
HideHudComponentThisFrame( 9 ) – Street Name
HideHudComponentThisFrame( 13 ) – Cash Change
HideHudComponentThisFrame( 17 ) – Save Game
HideHudComponentThisFrame( 20 ) – Weapon Stats
end )
ill check now
Citizen.CreateThread(function()
while true do
HideHudComponentThisFrame( 1 ) – Wanted Stars
HideHudComponentThisFrame( 2 ) – Weapon Icon
HideHudComponentThisFrame( 3 ) – Cash
HideHudComponentThisFrame( 4 ) – MP Cash
HideHudComponentThisFrame( 6 ) – Vehicle Name
HideHudComponentThisFrame( 7 ) – Area Name
HideHudComponentThisFrame( 8 ) – Vehicle Class
HideHudComponentThisFrame( 9 ) – Street Name
HideHudComponentThisFrame( 13 ) – Cash Change
HideHudComponentThisFrame( 17 ) – Save Game
HideHudComponentThisFrame( 20 ) – Weapon Stats
end
end)
Don’t forget the function() part and loop part! 
ok testing now - just got to load the server
No it doesn’t - it looks like this now
– https://wiki.fivem.net/wiki/HUD#Components
–Hide HUD
Citizen.CreateThread(function()
while true do
HideHudComponentThisFrame( 1 ) – Wanted Stars
HideHudComponentThisFrame( 2 ) – Weapon Icon
HideHudComponentThisFrame( 3 ) – Cash
HideHudComponentThisFrame( 4 ) – MP Cash
HideHudComponentThisFrame( 6 ) – Vehicle Name
HideHudComponentThisFrame( 7 ) – Area Name
HideHudComponentThisFrame( 8 ) – Vehicle Class
HideHudComponentThisFrame( 9 ) – Street Name
HideHudComponentThisFrame( 13 ) – Cash Change
HideHudComponentThisFrame( 17 ) – Save Game
HideHudComponentThisFrame( 20 ) – Weapon Stats
end
end)
weird eh?
Are you trying to remove everything from the hud including the minimap?
Or only specific components?
If you want to hide everything try to use this instead:
Citizen.CreateThread(function()
while true do
Citizen.Wait(0) -- Wait 0 seconds to prevent crashing.
HideHudAndRadarThisFrame() -- Hides the hud & radar (also removes the weapon wheel etc)
end
end)
This will prevent you from switching weapons though as you can’t use the weapons wheel anymore, neither using 0-9 will work anymore so if you still want to use weapons, then don’t use this.
No I’m trying to hide specific elements. However i can use this as a base for mine and see if it works. Where did you find HideHudAndRadarThisFrame()?
Should be here somewhere 
https://runtime.fivem.net/doc/reference.html
This is the list for all hud components btw
Full list of components below
HUD = 0;
HUD_WANTED_STARS = 1;
HUD_WEAPON_ICON = 2;
HUD_CASH = 3;
HUD_MP_CASH = 4;
HUD_MP_MESSAGE = 5;
HUD_VEHICLE_NAME = 6;
HUD_AREA_NAME = 7;
HUD_VEHICLE_CLASS = 8;
HUD_STREET_NAME = 9;
HUD_HELP_TEXT = 10;
HUD_FLOATING_HELP_TEXT_1 = 11;
HUD_FLOATING_HELP_TEXT_2 = 12;
HUD_CASH_CHANGE = 13;
HUD_RETICLE = 14;
HUD_SUBTITLE_TEXT = 15;
HUD_RADIO_STATIONS = 16;
HUD_SAVING_GAME = 17;
HUD_GAME_STREAM = 18;
HUD_WEAPON_WHEEL = 19;
HUD_WEAPON_WHEEL_STATS = 20;
MAX_HUD_COMPONENTS = 21;
MAX_HUD_WEAPONS = 22;
MAX_SCRIPTED_HUD_COMPONENTS = 141;
4 Likes
HIDEHUDCOMPONENTTHIS_FRAME(5), with a coma at the end of each line
Could not parse resource metadata file C:/FXServer/resources//Catraz_HUD/__resource.lua: C:/FXServer/resources//Catraz_HUD/__resource.lua:8: syntax error near ‘,’
get that error with the commas
Resource loading for Catraz_HUD failed:
Could not execute resource metadata file C:/FXServer/resources//Catraz_HUD/__resource.lua: C:/FXServer/resources//Catraz_HUD/__resource.lua:5: attempt to index a function value (global ‘Citizen’)
stack traceback:
C:/FXServer/resources//Catraz_HUD/__resource.lua:5: in local ‘chunk’
citizen:/scripting/resource_init.lua:38: in function citizen:/scripting/resource_init.lua:1
error without the commas lol
Commas would not work with that. What is the code you have now?
– https://wiki.fivem.net/wiki/HUD#Components
–Hide HUD
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
HideHudComponentThisFrame( 1 ), – Wanted Stars
HideHudComponentThisFrame( 2 ), – Weapon Icon
HideHudComponentThisFrame( 3 ), – Cash
HideHudComponentThisFrame( 4 ), – MP Cash
HideHudComponentThisFrame( 6 ), – Vehicle Name
HideHudComponentThisFrame( 7 ), – Area Name
HideHudComponentThisFrame( 8 ), – Vehicle Class
HideHudComponentThisFrame( 9 ), – Street Name
HideHudComponentThisFrame( 13 ), – Cash Change
HideHudComponentThisFrame( 17 ), – Save Game
HideHudComponentThisFrame( 20 ) – Weapon Stats
end
end)
Try this:
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
HideHudComponentThisFrame( 1 )
HideHudComponentThisFrame( 2 )
HideHudComponentThisFrame( 3 )
HideHudComponentThisFrame( 4 )
HideHudComponentThisFrame( 6 )
HideHudComponentThisFrame( 7 )
HideHudComponentThisFrame( 8 )
HideHudComponentThisFrame( 9 )
HideHudComponentThisFrame( 13 )
HideHudComponentThisFrame( 17 )
HideHudComponentThisFrame( 20 )
end
end)
2 Likes
tried that already both in the __resource as well as an external client script - doesn’t work
also tried with and with the original if statement and the commas
still no luck
You shouldn’t place that code in your __resource.lua.
This works fine for me:
client.lua
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
HideHudComponentThisFrame(1)
HideHudComponentThisFrame(2)
HideHudComponentThisFrame(3)
HideHudComponentThisFrame(4)
HideHudComponentThisFrame(6)
HideHudComponentThisFrame(7)
HideHudComponentThisFrame(8)
HideHudComponentThisFrame(9)
HideHudComponentThisFrame(13)
HideHudComponentThisFrame(17)
HideHudComponentThisFrame(20)
end
end)
__resource.lua
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
client_script 'client.lua'
2 Likes
ok brilliant - works for me.
Your a life saver <3
Is there a way to toggle this and show for a period of time? For example
you type
/hud and it shows it for like 20 seconds then disappears or?
Take the while true bit out and add a message command.
Then add a citizen.wait at the bottom and show the hud again.
I’m new to lua but id imagine it would look something like this.
AddEventHandler('chatMessage', function(source, name, msg)
sm = stringsplit(msg, " ");
if sm[1] == "/hud" then
CancelEvent()
Citizen.Wait(0)
HideHudComponentThisFrame(1)
HideHudComponentThisFrame(2)
HideHudComponentThisFrame(3)
HideHudComponentThisFrame(4)
HideHudComponentThisFrame(6)
HideHudComponentThisFrame(7)
HideHudComponentThisFrame(8)
HideHudComponentThisFrame(9)
HideHudComponentThisFrame(13)
HideHudComponentThisFrame(17)
HideHudComponentThisFrame(20)
Citizen.Wait(20)
ShowHudComponentThisFrame(1)
ShowHudComponentThisFrame(2)
ShowHudComponentThisFrame(3)
ShowHudComponentThisFrame(4)
ShowHudComponentThisFrame(6)
ShowHudComponentThisFrame(7)
ShowHudComponentThisFrame(8)
ShowHudComponentThisFrame(9)
ShowHudComponentThisFrame(13)
ShowHudComponentThisFrame(17)
ShowHudComponentThisFrame(20)
end
end)
function stringsplit(inputstr, sep)
if sep == nil then
sep = "%s"
end
local t={} ; i=1
for str in string.gmatch(inputstr, "([^"..sep.."]+)") do
t[i] = str
i = i + 1
end
return t
end)
That would be the server.lua and then put this in your __resource.lua:
server_scripts {
"server.lua"
}
Credit to Chat Commands (/me /do etc) as i used their LUA files as a reference.