Help with player blips

How would I disable player blips whilst keeping the radar on? (SERVER SIDE)

Without scripting it yourself and with mods enabled? Not possible.

That’s rather annoying.

You can loop through all players and GetBlipFromEntity(). Blips created by trainers can be accessed with SetThisScriptCanRemoveBlipsCreatedByAnyScript(true). You can then SetBlipSprite() to make it invisible or any other function to make it not appear on the radar.

Would you mind explaining a little more on how to do this? Thanks.

I agree, could you explain this in more detail or show us how you would do it? I do not understand