[Help] What datapack to use when trying to stream xxx_amp.dat10.rel file

Hello, I am trying to add sounds to one of the cars that I have been trying to add to a resource I am making. However one of the files is in a format where I cannot find a suitable FiveM datapack link to, so I cannot stream it, because I cannot put it in the fxmanifest.lua like the game and sound .dat files.

I was hoping that anyone out here knows what to do with this issue. If not, I guess I will not stream the file and have default sounds on that part.

The file name example is: m297zonda_amp.dat10.rel

1 Like

Hm?

ModularSynth data files (like *amp.dat, version 10) are loadable using AUDIO_SYNTHDATA.

1 Like

I will check that, thanks :slight_smile:

Scratch my old comment, it might actually work im still trying to fix this

This works, when using this I think you have to put them in a certain order of loading. In my case the following order worked out: Wavepack, Gamedata, Sounddata, Synthdata. Not sure if it really matters, but its working now so I am happy. Thanks for your help.