Hi, I’m having trouble modifying vehicles in Blender. I’m trying to download 3D models to apply to my vehicle. Once they’re applied and merged into the hierarchy along with the chassis, I export the vehicle, upload it to my localhost, and it loses its wheels, and the modification doesn’t apply.
The other day I had the theory that it was because it wasn’t a 3D model properly compatible with GTA. So I grabbed a sword and yes, the model was saved, even though the vehicle crashed, then I removed the swords and added some wings, it worked more or less, the texture was bugged in-game, but the vehicle didn’t have wheels. So if someone can tell me why my exports have bugged textures (they look semi-transparent or torn), and then the vehicle spawns without wheels and even though I attach them to the chassis, they don’t turn, but remain static…