I’m currently trying to make a marker spawn a selective amount of cars
Citizen.Wait(0)
local myPed = GetPlayerPed(-1)
local player = PlayerId()
local vehicle = GetHashKey('casco')```
you walk up to a marker, and press 'E' above is the coding I use to spawn a vehicle, I tried adding "local vehicle = GetHashKey('casco')` mutiple times with different vehicle hashes, and it only spawns the casco, any help on spawning a random vehicle by putting multiple hashes?