[HELP] There are more and more vehicles that require "explosion.dat"

So “explosion.dat” is tricky for me because unlike the other files which are simply “.meta” files, if i try to do this in a resource.lua:

data_file ‘EXPLOSIONFX_FILE’ ‘explosionfx.dat’

it simply crashes the game or causes infinite loading. Anyone know how to make a working FiveM vehicle/weapon that has “explosionfx.dat” in it?

EDIT: I use this dictionary
https://docs.fivem.net/docs/game-references/data-files/

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