Hello everyone,
I have a problem with the ESX 1.2.0 Final version. This is the spawnmanager and the player’s last location.
When I connect as a new player it seems that everything is going correctly, I register and create the SKIN. But connecting again brings me back to the Spawn site and not to the last location.
My cfg order is:
I have tried to disable the Spawnmanager (and Mapmanager) but what happens is that ESX has a very large delay in the load (bridge). There are no errors on the console but when someone tries to register (because the registration window appears) the character appears below the map … After a while the character appears on top of the map but in a location in the middle of the city.
It is not a big problem for those who already have a character, but I am concerned that new players experience this failure and I do not know where the failure may be is on code…
Position has a correct value… I think.
Maps (fivem-map-hipster and fivem-map-skater) are this content:
spawnpoint 'mp_m_freemode_01' { x = -269.4, y = -955.3, z = 31.2 }
Without spawnmanager and mapmanager:
If you are already a registered player there is also this delay that you see in the previous video. What happens is that after the delay it appears in its last location correctly.
PD: Maybe is a bad choice ESX V1 Final? Or have I forget to make any adjustments to ESX?
Which version do you recommend in such a case?
Sorry for my English and I hope that someone who knows this version of the framework will help me a little. Thank you!