[Help] SP MLO to FiveM MLO water.xml 😳

Hello guys :wave::wave: i would like to know how to stream a water.xml file (WaterData) in fivem.
The mapping work very well, the only thing not working is the pool.

This is my folder:
image

this is the resource.lua:
image

i have tried this before it is not working as well :GitHub - Kevin0M16/water-world: A FiveM script to set the water height (z) for the map.

I need you help guys :flushed::flushed:

bump, need it aswell

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I know how to

Can you tell me please?

plisss

Jantsuu Tower XD just go to the mapping file with the oiv, there is an xml called water_skyscraper if you use Kevin0M16’s water-world put it there and change the name to water, or call it in the fxmanifest if you already used it. :wink:

Hi! I tried your suggestion and i got a problem which was, half of the map was under water and the pool and the roof was still without water.
My steps were to start water-world with skyscraperwater.xml on the fxmanifest along with the water and water_default original from the script. Did i do something wrong? Do you have the script already right that you can maybe post here?

ready water.xml (337.1 KB)

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fxmanifest.lua

jantsuuwater (3).zip (19.9 KB)

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Ironically I’ve stumbled upon the same resource - Unfortunately water gets removed from everywhere using this. I know I am a bit late to this thread, and I am unaware if you still frequent the forums but any help would be appreciated.

Hi ,


rewrite the path of water.xml in the gta5.meta file example resources:/jantsuuwater/meta/water.xml

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Appreciate you and the fast response. Thank-you very much.

Try use
https://gta5mods.hk416.org/en/

Next time cool tool to convert cars maps and peds

Hop that helps you

its not working for me

hey i tried installing this on my map folder but nothing can u help no water still