[HELP] [Solved] Trying to get rid of these shitty high-alt clouds!

Hey guys! I’m trying to get rid of the high-altitude clouds that come out of the ground - As one who’s making a server based on aviation, the obfuscation of the map really hiders the flying experience within GTA V

For those unaware, these are the shitty clouds I’m referring to:

Now I’m using [Release] Real Life Shader (Server Side) 2.0 (Updated 1/17/19), so I’m wondering if there’s any way via either tymecycle modification, or other means such as some sort of client side scripting to get rid of these shitters!

Thanks,
Wetter42

Hey guys! I was able to figure it out!

For anyone dealing with this, the solution is simple - So the high altitude clouds are located within the clouds.xml; Any block of xml that contains the word “altitude” is responsible for these high altitude clouds; So within single player, you’ll have to create a mods folder (if it already doesn’t exist), and modify the file there deleting all entries that have altitude in them (and NOT in it’s default common.rpf, otherwise, it will break your game!)

To enable it on fivem, you’ll have to move the file to your appdata fivem directory located in:
\AppData\Local\FiveM\FiveM.app\citizen\common\data

Place it in there, and you’ll be good to go! :slight_smile:
Credit:

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Another thing I’ve noticed is that if you see that weird cloud thingy, remove ALL XML entries containing the word “Horizon” as well!
Cheers!