[Help] Remove Blip Mecha

help me, how to remove this blip guys?

im using esx_mechanicjob

Hello ,
Go on the file client/main.lua

found this line :

-- Create Blips
Citizen.CreateThread(function()
	local blip = AddBlipForCoord(Config.Zones.MechanicActions.Pos.x, Config.Zones.MechanicActions.Pos.y, Config.Zones.MechanicActions.Pos.z)

	SetBlipSprite (blip, 446)
	SetBlipDisplay(blip, 4)
	SetBlipScale  (blip, 1.8)
	SetBlipColour (blip, 5)
	SetBlipAsShortRange(blip, true)

	BeginTextCommandSetBlipName('STRING')
	AddTextComponentSubstringPlayerName(_U('mechanic'))
	EndTextCommandSetBlipName(blip)
end)

-- Display markers
Citizen.CreateThread(function()
	while true do
		Citizen.Wait(0)

		if ESX.PlayerData.job and ESX.PlayerData.job.name == 'mechanic' then
			local coords, letSleep = GetEntityCoords(PlayerPedId()), true

			for k,v in pairs(Config.Zones) do
				if v.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance then
					DrawMarker(v.Type, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, nil, nil, false)
					letSleep = false
				end
			end

			if letSleep then
				Citizen.Wait(500)
			end
		else
			Citizen.Wait(500)
		end
	end
end)

And set all lines in comment like that :

--[[ Create Blips
Citizen.CreateThread(function()
	local blip = AddBlipForCoord(Config.Zones.MechanicActions.Pos.x, Config.Zones.MechanicActions.Pos.y, Config.Zones.MechanicActions.Pos.z)

	SetBlipSprite (blip, 446)
	SetBlipDisplay(blip, 4)
	SetBlipScale  (blip, 1.8)
	SetBlipColour (blip, 5)
	SetBlipAsShortRange(blip, true)

	BeginTextCommandSetBlipName('STRING')
	AddTextComponentSubstringPlayerName(_U('mechanic'))
	EndTextCommandSetBlipName(blip)
end)

-- Display markers
Citizen.CreateThread(function()
	while true do
		Citizen.Wait(0)

		if ESX.PlayerData.job and ESX.PlayerData.job.name == 'mechanic' then
			local coords, letSleep = GetEntityCoords(PlayerPedId()), true

			for k,v in pairs(Config.Zones) do
				if v.Type ~= -1 and GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < Config.DrawDistance then
					DrawMarker(v.Type, v.Pos.x, v.Pos.y, v.Pos.z, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, nil, nil, false)
					letSleep = false
				end
			end

			if letSleep then
				Citizen.Wait(500)
			end
		else
			Citizen.Wait(500)
		end
	end
end)
--]]

ok thnks, i will try this bro

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