Hi, I am the owner of an Italian PVP server that averages 200/300 players per day, my match system included the possibility of NOT teamkilling, several players reported this BUG to me (see attached clip). I found the problem and it was the use of this native = SetPedRelationshipGroupHash, below an explanation of the use I made of it. My question is how can it be that a native will change my hitboxes ?, second question is there another native that I can use as a replacement? to avoid teamkill. Thank you.
–At the beginning of the script
_, group1Hash = AddRelationshipGroup("A")
_, group2Hash = AddRelationshipGroup("B")
SetRelationshipBetweenGroups(5, group1Hash, group2Hash)
SetRelationshipBetweenGroups(5, group2Hash, group1Hash)
–A
t the start of each match, based on your team, you set the group you belong to
if TeamName == "A" then
SetPedRelationshipGroupHash(PlayerPedId(), group1Hash)
elseif TeamName == "B" then
SetPedRelationshipGroupHash(PlayerPedId(), group2Hash)
end