Hello. Here’s my code:
server.lua
-- Statistics / Stats
RegisterCommand('stats', function(source, args, rawCommand)
local msg = rawCommand:sub(7)
local xPlayer = ESX.GetPlayerFromId(source)
getIdentity(source, function(data)
local firstname = data.firstname
local lastname = data.lastname
local gender
if data.sex == "M" then
gender = "Mężczyzna"
elseif gender == "K" then
gender = "Kobieta"
end
local job
local job_grade
if xPlayer.job.name == "legion" then
job = "Death Legion"
if xPlayer.job.grade_name == "boss" then
job_grade = "Wielki Mistrz"
end
end
local specialization
if data.specialization == "doctor" then
specialization = "Lekarz"
end
OpenStatsMenu(firstname, lastname, gender, job, job_grade, specialization)
TriggerClientEvent('chat:addMessage', -1, {
template = '<div style="padding: 0.5vw; margin: 0.5vw; background-color: rgb(176, 0, 0, 0.6); border-radius: 3px;"><i class="fas fa-skull"></i></i>Imię: {0} Nazwisko: {1} Płeć: {2} Frakcja: {3} Ranga: {4} Specjalizacja: {5}</div>',
args = { firstname, lastname, gender, job, job_grade, specialization }
})
end)
end, false)
function OpenStatsMenu(firstname, lastname, gender, job, job_grade, specialization)
local playerPed = PlayerPedId()
local grade = PlayerData.job.grade_name
local elements = {
{ label = "Imię:", value = 'firstname' },
{ label = "Nazwisko:", value = 'lastname' },
}
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'cloakroom',
{
align = 'center',
title = 'Statystyki',
elements = elements
}, function(data, menu)
menu.close()
end)
end
Making chat message works cool if I remove Menu lines but how can I make ESX Menu to show up with these elements? Can I make these in server.lua or do I need to trigger client event which will show the menu? Any tips appreciated.