Help! Modelling from blender to FiveM server

So, I’ve made a chain through blender,
But I now have no clue at all how to import this from blender to an actual FiveM resource chain, help would be greatly appreciated as I’ve been going at this for the past 2-3 hours searching everywhere online.

I’ve looked into Sollumz, but it will not let me export to a codewalker file, also tried 3ds max but not much luck as I believe I may be doing something wrong but not too sure what.

Have you rigged it to skeleton? Or did you just make an object?

I ended up importing the chain which I had made to 3ds max, and used a gta 5 chain from OpenIV, Managed to export the chain but textures aren’t applying to the YDD via OpenIV

If your texture didnt have the ytd name when rigging, it wont load. Nothing wrong with that, check in game if loads okay.

Cause my game to crash when I had added it into my server:
Crash Code:
[Window Title]
Error GTA5_b2944.exe!sub_1413C5260 (0x34)

[Main Instruction]
GTA5_b2944.exe!sub_1413C5260 (0x34)

[Content]
An error at GTA5_b2944.exe!sub_1413C5260 (0x34) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers.

Legacy crash hash: tennessee-cold-delaware
Stack trace:
GTA5_b2944.exe!sub_1413C5260 (0x34)
GTA5_b2944.exe!sub_1408E9BC4 (0x101)
GTA5_b2944.exe!sub_140695968 (0x411)
GTA5_b2944.exe!sub_140539470 (0x426)
GTA5_b2944.exe!_drawPedDC (0x13b)
GTA5_b2944.exe!sub_141666B64 (0x9c)
GTA5_b2944.exe!sub_141666A60 (0xbd)

[^] Hide details [Save information] [Close]

[Expanded Information]
Crash signature: GTA5_b2944.exe+13C5294
Report ID: … [uploading]
You can press Ctrl-C to copy this message and paste it elsewhere.

That says nothing of what actually happened. You gotta save the information, open the zip/rar with saved errors and look in the txt file. Alternatively, dm me on discord (Himsoo) and we can sort it out there

1 Like